Zone: Realm: Name:

Fury Warrior DPS SimulationCraft Profile

SimulationCraft Version 603-7

warrior="Warrior_Fury_2h_T17N"
level=100
race=troll
role=attack
position=back
talents=1321322
glyphs=unending_rage/raging_wind/heroic_leap
spec=fury

# This default action priority list is automatically created based on your character.
# It is a attempt to provide you with a action list that is both simple and practicable,
# while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
# Feel free to edit, adapt and improve it to your own needs.
# SimulationCraft is always looking for updates and improvements to the default action lists.

# Executed before combat begins. Accepts non-harmful actions only.

actions.precombat=flask,type=greater_draenic_strength_flask
actions.precombat+=/food,type=blackrock_barbecue
actions.precombat+=/stance,choose=battle
talent_override=bladestorm,if=raid_event.adds.count>4|desired_targets>4|(raid_event.adds.duration<10&raid_event.adds.exists)
talent_override=dragon_roar,if=raid_event.adds.count>1|desired_targets>1
# Snapshot raid buffed stats before combat begins and pre-potting is done.
# Generic on-use trinket line if needed when swapping trinkets out.
#actions+=/use_item,slot=trinket1,if=active_enemies=1&(buff.bloodbath.up|(!talent.bloodbath.enabled&(buff.avatar.up|!talent.avatar.enabled))
)|(active_enemies>=2&buff.ravager.up)
actions.precombat+=/snapshot_stats
actions.precombat+=/potion,name=draenic_strength

# Executed every time the actor is available.

actions=charge
actions+=/auto_attack
# This is mostly to prevent cooldowns from being accidentally used during movement.
actions+=/call_action_list,name=movement,if=movement.distance>5
actions+=/berserker_rage,if=buff.enrage.down|(talent.unquenchable_thirst.enabled&buff.raging_blow.down)
actions+=/heroic_leap,if=(raid_event.movement.distance>25&raid_event.movement.in>45)|!raid_event.movement.exists
actions+=/potion,name=draenic_strength,if=(target.health.pct<20&buff.recklessness.up)|target.time_to_die<=25
# Skip cooldown usage if we can line them up with bladestorm on a large set of adds, or if movement is coming soon.
actions+=/call_action_list,name=single_target,if=(raid_event.adds.cooldown<60&raid_event.adds.count>3&active_enemies=1)|raid_event.movement.
cooldown<5
# This incredibly long line (Due to differing talent choices) says 'Use recklessness on cooldown, unless the boss will die before the abilit
y is usable again, and then use it with execute.'
actions+=/recklessness,if=((target.time_to_die>190|target.health.pct<20)&(buff.bloodbath.up|!talent.bloodbath.enabled))|target.time_to_die<=
12|talent.anger_management.enabled
actions+=/avatar,if=(buff.recklessness.up|target.time_to_die<=30)
actions+=/blood_fury,if=buff.bloodbath.up|!talent.bloodbath.enabled|buff.recklessness.up
actions+=/berserking,if=buff.bloodbath.up|!talent.bloodbath.enabled|buff.recklessness.up
actions+=/arcane_torrent,if=buff.bloodbath.up|!talent.bloodbath.enabled|buff.recklessness.up
actions+=/call_action_list,name=single_target,if=active_enemies=1
actions+=/call_action_list,name=two_targets,if=active_enemies=2
actions+=/call_action_list,name=three_targets,if=active_enemies=3
actions+=/call_action_list,name=aoe,if=active_enemies>3

actions.movement=heroic_leap
# May as well throw storm bolt if we can.
actions.movement+=/storm_bolt
actions.movement+=/heroic_throw

actions.single_target=bloodbath
actions.single_target+=/recklessness,if=target.health.pct<20&raid_event.adds.exists
actions.single_target+=/wild_strike,if=rage>110&target.health.pct>20
actions.single_target+=/bloodthirst,if=(!talent.unquenchable_thirst.enabled&rage<80)|buff.enrage.down
actions.single_target+=/ravager,if=buff.bloodbath.up|(!talent.bloodbath.enabled&(!raid_event.adds.exists|raid_event.adds.cooldown>60|target.
time_to_die<40))
actions.single_target+=/execute,if=buff.sudden_death.react
actions.single_target+=/siegebreaker
actions.single_target+=/storm_bolt
actions.single_target+=/wild_strike,if=buff.bloodsurge.up
actions.single_target+=/execute,if=buff.enrage.up|target.time_to_die<12
actions.single_target+=/dragon_roar,if=buff.bloodbath.up|!talent.bloodbath.enabled
actions.single_target+=/raging_blow
actions.single_target+=/wild_strike,if=buff.enrage.up&target.health.pct>20
actions.single_target+=/shockwave,if=!talent.unquenchable_thirst.enabled
actions.single_target+=/impending_victory,if=!talent.unquenchable_thirst.enabled&target.health.pct>20
actions.single_target+=/bloodthirst

actions.two_targets=bloodbath
actions.two_targets+=/ravager,if=buff.bloodbath.up|!talent.bloodbath.enabled
actions.two_targets+=/dragon_roar,if=buff.bloodbath.up|!talent.bloodbath.enabled
actions.two_targets+=/bladestorm,if=buff.enrage.up
actions.two_targets+=/bloodthirst,if=buff.enrage.down|rage<50|buff.raging_blow.down
actions.two_targets+=/execute,if=target.health.pct<20|buff.sudden_death.react
actions.two_targets+=/raging_blow,if=buff.meat_cleaver.up
actions.two_targets+=/whirlwind,if=!buff.meat_cleaver.up
actions.two_targets+=/wild_strike,if=buff.bloodsurge.up&rage>75
actions.two_targets+=/bloodthirst
actions.two_targets+=/whirlwind,if=rage>rage.max-20
actions.two_targets+=/wild_strike,if=buff.bloodsurge.up

actions.three_targets=bloodbath
actions.three_targets+=/ravager,if=buff.bloodbath.up|!talent.bloodbath.enabled
actions.three_targets+=/bladestorm,if=buff.enrage.up
actions.three_targets+=/bloodthirst,if=buff.enrage.down|rage<50|buff.raging_blow.down
actions.three_targets+=/execute,if=buff.sudden_death.react
actions.three_targets+=/raging_blow,if=buff.meat_cleaver.stack>=2
actions.three_targets+=/dragon_roar,if=buff.bloodbath.up|!talent.bloodbath.enabled
actions.three_targets+=/whirlwind
actions.three_targets+=/bloodthirst
actions.three_targets+=/wild_strike,if=buff.bloodsurge.up

actions.aoe=bloodbath
actions.aoe+=/ravager,if=buff.bloodbath.up|!talent.bloodbath.enabled
actions.aoe+=/raging_blow,if=buff.meat_cleaver.stack>=3&buff.enrage.up
actions.aoe+=/bloodthirst,if=buff.enrage.down|rage<50|buff.raging_blow.down
actions.aoe+=/raging_blow,if=buff.meat_cleaver.stack>=3
actions.aoe+=/recklessness,sync=bladestorm
actions.aoe+=/bladestorm,if=buff.enrage.remains>6
actions.aoe+=/whirlwind
actions.aoe+=/execute,if=buff.sudden_death.react
actions.aoe+=/dragon_roar,if=buff.bloodbath.up|!talent.bloodbath.enabled
actions.aoe+=/bloodthirst
actions.aoe+=/wild_strike,if=buff.bloodsurge.up

head=blackhands_faceguard,id=115584
neck=vertebrae_protector,id=113900,enchant=gift_of_critical_strike
shoulders=overdriven_spaulders,id=113990
back=cloak_of_sanguine_terror,id=113972,enchant=gift_of_critical_strike
chest=blackhands_chestguard,id=115582
wrists=fleshmelter_bracers,id=113896
hands=blackhands_handguards,id=115583
waist=ironcrushers_collar,id=113950
legs=blackhands_legguards,id=115580
feet=iron_bellow_sabatons,id=113961
finger1=timeless_solium_band_of_brutality,id=118295,enchant=gift_of_critical_strike
finger2=seal_of_the_savage_howl,id=113940,enchant=gift_of_critical_strike
trinket1=horn_of_screaming_spirits,id=119193
trinket2=forgemasters_insignia,id=113983
main_hand=crescent_of_living_magma,id=113886,enchant=mark_of_the_thunderlord
off_hand=crescent_of_living_magma,id=113886,enchant=mark_of_the_thunderlord

# Gear Summary
# gear_strength=2961
# gear_stamina=3784
# gear_crit_rating=1496
# gear_haste_rating=369
# gear_mastery_rating=674
# gear_armor=2052
# gear_multistrike_rating=925
# gear_versatility_rating=110
# set_bonus=tier17_2pc=1
# set_bonus=tier17_4pc=1