Launch guide · races and classes
Every new race and class combo in WoW Forever
Picking a reroll or an alt: every new pairing, the racial to know, where you start and who trains you.
WoW Forever adds 16 race and class combos. Classic races get 6, one new class each: Dwarf Shaman, Gnome Priest, Human Hunter, Orc Mage, Troll Warlock and Undead Paladin. The new Skyborne race gets the other 10: High Order Skyborne (Alliance) can be Warrior, Hunter, Rogue, Mage or Druid; Windshaper Skyborne (Horde) can be Warrior, Hunter, Rogue, Shaman or Druid. Skyborne start on Zephras Isle.
- New combos
- 16
- For classic races
- 6
- For Skyborne
- 10
The new combos
The racial shown is our pick: the one that most directly adds to that class’s damage or healing. All of them are further down.
| Combo | Starting zone | First trainer | The racial that matters |
|---|---|---|---|
|
Alliance
|
|
No Shaman trainer on record in Dun Morogh yet.
First class quest: Archaic Rune |
Increases your chance to hit with all spells and attacks by 1%.
|
|
Alliance
|
|
Branstock KhalderMaxan Anvol
First class quest: Hallowed Memorandum |
Your non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing for 8 sec.
Only Gnome Priests learn:
|
|
Alliance
|
|
None on record in Elwynn Forest yet. In Stormwind City: Thorfin StoneshieldUlfir IronbeardEinris Brightspear
|
Increases your critical strike chance with all spells and attacks by 1%.
|
|
Horde
|
|
Mai'ahUn'Thuwa
First class quest: Glyphic Parchment |
Increases Attack Power and Spell Power by 10% for 15 sec.
|
|
Horde
|
|
NartokDhugru Gorelust
First class quest: Tainted Tablet |
Increases your spellcasting and attack speed by 10% for 15 sec.
|
|
Horde
|
|
No Paladin trainer on record in Tirisfal Glades yet.
First class quest: A Difficult Path |
Your spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health.
Class mounts of their own:
|
|
Alliance
|
|
No Warrior trainer on record in Zephras Isle yet.
First class quest: The Warrior's Path |
Increases your spellcasting, melee, and ranged Haste by 2%.
Only High Order Skyborne:
|
|
Alliance
|
|
No Hunter trainer on record in Zephras Isle yet.
First class quest: The Way of the Hunter |
Increases your spellcasting, melee, and ranged Haste by 2%.
Only High Order Skyborne:
|
|
Alliance
|
|
No Rogue trainer on record in Zephras Isle yet.
First class quest: At Home in the Shadows |
Increases your spellcasting, melee, and ranged Haste by 2%.
Only High Order Skyborne:
|
|
Alliance
|
|
No Mage trainer on record in Zephras Isle yet. |
Increases your spellcasting, melee, and ranged Haste by 2%.
Only High Order Skyborne:
|
|
Alliance
|
|
No Druid trainer on record in Zephras Isle yet. |
Increases your spellcasting, melee, and ranged Haste by 2%.
Only High Order Skyborne:
|
|
Horde
|
|
No Warrior trainer on record in Zephras Isle yet.
First class quest: The Warrior's Path |
Increases your spellcasting, melee, and ranged Haste by 2%.
Only Windshaper Skyborne:
|
|
Horde
|
|
No Hunter trainer on record in Zephras Isle yet.
First class quest: The Way of the Hunter |
Increases your spellcasting, melee, and ranged Haste by 2%.
Only Windshaper Skyborne:
|
|
Horde
|
|
No Rogue trainer on record in Zephras Isle yet.
First class quest: At Home in the Shadows |
Increases your spellcasting, melee, and ranged Haste by 2%.
Only Windshaper Skyborne:
|
|
Horde
|
|
No Shaman trainer on record in Zephras Isle yet. |
Increases your spellcasting, melee, and ranged Haste by 2%.
Only Windshaper Skyborne:
|
|
Horde
|
|
No Druid trainer on record in Zephras Isle yet. |
Increases your spellcasting, melee, and ranged Haste by 2%.
Only Windshaper Skyborne:
|
Trainers come from Wowhead’s Forever data, which has one in the starting zone for 3 of these 16 combos. Several names mean several trainers of your class there; we do not have their spots on the map. A row without a name means the data has none yet, not that the trainer does not exist.
High Order or Windshaper
Your side decides more than your faction. High Order Skyborne (Alliance) can be Warrior, Hunter, Rogue, Mage or Druid; Windshaper Skyborne (Horde) can be Warrior, Hunter, Rogue, Shaman or Druid. Both begin on Zephras Isle, which Blizzard calls a level 1 to 12 starting experience. They share three racials, and each has one the other does not:
High Order Skyborne Alliance
Read Leyline 2 min cooldown
Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 50% for 15 sec. If a leyline is nearby, you will become Attuned for the next 1 hour and the effect of this ability will be increased by 100%.
Windshaper Skyborne Horde
Skysight 2 min cooldown
Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 15% for 30 sec. If an elemental convergence is nearby, you will become Charged for the next 1 hour and the effect of this ability will be increased by 100%.
Every race and class in WoW Forever
What each race can be, from the game files, with the new pairings marked. 56 pairings in all.
| Race | Warrior | Paladin | Hunter | Rogue | Priest | Shaman | Mage | Warlock | Druid |
|---|---|---|---|---|---|---|---|---|---|
| HumanAlliance | Yes | Yes | New | Yes | Yes | – | Yes | Yes | – |
| DwarfAlliance | Yes | Yes | Yes | Yes | Yes | New | – | – | – |
| Night ElfAlliance | Yes | – | Yes | Yes | Yes | – | – | – | Yes |
| GnomeAlliance | Yes | – | – | Yes | New | – | Yes | Yes | – |
| High Order SkyborneAlliance | New | – | New | New | – | – | New | – | New |
| OrcHorde | Yes | – | Yes | Yes | – | Yes | New | Yes | – |
| UndeadHorde | Yes | New | – | Yes | Yes | – | Yes | Yes | – |
| TaurenHorde | Yes | – | Yes | – | – | Yes | – | – | Yes |
| TrollHorde | Yes | – | Yes | Yes | Yes | Yes | Yes | New | – |
| Windshaper SkyborneHorde | New | – | New | New | – | New | – | – | New |
Every racial these races get
In the game’s own words, as the new class has them; a few differ by class. Blizzard updated racials for Forever, so these may not be the ones you remember.
Dwarf Alliance · Shaman
-
Artisan’s Precision
Increases your chance to hit with all spells and attacks by 1%.
Always on
-
Stoneform
Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
3 min cooldown
-
Big Game Hunter
Damage dealt versus Beasts increased by 5%.
Always on
-
Find Treasure
Allows the dwarf to sense nearby treasure, making it appear on the minimap and sometimes increase treasure found.
Always on
Gnome Alliance · Priest
-
Eureka!
Your non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing for 8 sec.
2 min cooldown
-
Expansive Mind
Maximum Mana increased by 5%.
Always on
-
Escape Artist
Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
2 min cooldown
-
Engineering Specialization
Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Always on
Human Alliance · Hunter
-
Ruthless
Increases your critical strike chance with all spells and attacks by 1%.
Always on
-
Will to Survive
Instantly removes all Stun effects.
3 min cooldown
-
Perception
Dramatically increases stealth detection for 20 sec.
3 min cooldown
-
The Human Spirit
Spirit increased by 10%.
Always on
Orc Horde · Mage
-
Blood Fury
Increases Attack Power and Spell Power by 10% for 15 sec.
2 min cooldown
-
Shatter Curse
Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
3 min cooldown
-
Hardiness
Duration of Stun effects on you reduced by 20%.
Always on
-
Command
Damage dealt by Hunter and Warlock pets increased by 5%. A Mage has neither, so this does nothing for one.
Always on
Troll Horde · Warlock
-
Berserking
Increases your spellcasting and attack speed by 10% for 15 sec.
3 min cooldown
-
Rapid Regeneration
Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
3 min cooldown
-
Regeneration
Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
Always on
-
Beast Slaying
Damage dealt versus Beasts increased by 5%.
Always on
Undead Horde · Paladin
-
Touch of the Grave
Your spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health.
Always on
-
Will of the Forsaken
Instantly removes all Charm, Fear and Sleep effects.
2 min cooldown
-
Cannibalize
When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
2 min cooldown
-
Underwater Breathing
Underwater breath lasts 300% longer than normal.
Always on
High Order Skyborne Alliance · Warrior, Hunter, Rogue, Mage and Druid
-
Wind Blessed
Increases your spellcasting, melee, and ranged Haste by 2%.
Always on
-
Read Leyline
Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 50% for 15 sec. If a leyline is nearby, you will become Attuned for the next 1 hour and the effect of this ability will be increased by 100%.
2 min cooldown
-
Walk on Air
Glide downward through the air for 10 sec while controlling your direction of travel.
90 sec cooldown
-
Elemental Insight
Damage dealt versus Elementals increased by 5%.
Always on
Windshaper Skyborne Horde · Warrior, Hunter, Rogue, Shaman and Druid
-
Wind Blessed
Increases your spellcasting, melee, and ranged Haste by 2%.
Always on
-
Skysight
Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 15% for 30 sec. If an elemental convergence is nearby, you will become Charged for the next 1 hour and the effect of this ability will be increased by 100%.
2 min cooldown
-
Walk on Air
Glide downward through the air for 10 sec while controlling your direction of travel.
90 sec cooldown
-
Elemental Insight
Damage dealt versus Elementals increased by 5%.
Always on
Questions
What are the new race and class combos in WoW Forever?
WoW Forever adds 16 race and class combos. Classic races get 6, one new class each: Dwarf Shaman, Gnome Priest, Human Hunter, Orc Mage, Troll Warlock and Undead Paladin. The new Skyborne race gets the other 10: High Order Skyborne (Alliance) can be Warrior, Hunter, Rogue, Mage or Druid; Windshaper Skyborne (Horde) can be Warrior, Hunter, Rogue, Shaman or Druid. Skyborne start on Zephras Isle.
What classes can Skyborne be in WoW Forever?
High Order Skyborne (Alliance) can be Warrior, Hunter, Rogue, Mage or Druid; Windshaper Skyborne (Horde) can be Warrior, Hunter, Rogue, Shaman or Druid.
Where do Skyborne start in WoW Forever?
On Zephras Isle, whichever side you pick. Blizzard calls it a level 1 to 12 starting experience.
Where is my first class trainer?
We have a trainer of the right class on record in the starting zone for 3 of the 16 new combos, and name them in the table. For the rest the table says so rather than guess.
More guides like this
- The new dungeons in WoW ForeverWhere each new dungeon fits as you level: bosses, the best drop for your role and the quests to take first.
- Your first mount in WoW ForeverThe level, riding skill and gold for your first mount, with your race’s riding trainer and mount vendor on the map.
- Where to level in WoW ForeverThe zones for every level and faction with their maps, the dungeon at that level, and the vendors and rares worth a stop.
- What every class learns at each level in WoW ForeverEvery new ability by level for all nine classes: pets, forms, stances and class mounts, with the class quests behind the mounts.
Where this comes from
Which class each race can be and every racial come from the WoW Forever game files. Blizzard’s launch post names the six new combos for classic races and Zephras Isle. Starting zones, trainers and first class quests come from Wowhead’s Forever data. See also what every class learns at each level and your first mount.