Choose the level you are playing now. The playbook and gear rankings update to match.
Level 30 · Combat priorities
How to play at level 30
Your combat loop
1
Builder and upkeep
Use Sinister Strike with a strong main hand and maintain Slice and Dice. Dagger Backstab setups need positioning.
2
Finish appropriately
Use Eviscerate for short fights or Rupture on durable armored targets. Expose Armor can support a physical group.
3
Blade Flurry
If talented, use with enough energy for a boss or safe cleave.
General guidance, not a simulated optimal rotation. Use trained spells and talents you chose. Talent milestones assume ordinary points; Legacy can move them earlier. Weights are editable MaxDPS estimates, not measured DPS or HPS.
Items your class can use at this level, scored with the stat priorities above. Scores are weighted points, not DPS gains. They do not simulate the combat loop.
Head
80 items matching this build · Updating…
Reviewed recommendations are not ready for this build and activity yet. Compare imported items below; missing evidence does not mean your current gear cannot be improved.
Key stats show the stats behind the three largest score contributions, as the game tooltip states them; open an item’s details for every value and source.
Head items with imported stats, weighted scores and acquisition sources.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Source
Filigreed Pearly CircletCrafted
Rankings use item stats from the WoW Forever game files; drop, vendor and quest sources come from Wowhead. Availability, race, profession and training requirements need an in-game check. Scores do not establish best-in-slot gear or DPS. Ability names compared with the launch game files 2026-11-04; class proficiencies checked 2026-10-08 · forever-leveling-priorities-v3.
New in Forever
Builders, poisons and weapon choices
Mutilate requires two daggers. Venom is an Assassination talent that makes Shank raise your poison damage and your chance to apply poisons. Subtlety’s Hemorrhage hits harder with a dagger but works with any weapon, so its ordinary weapon choices are broader than a dagger-only opener.