Choose the level you are playing now. The playbook and gear rankings update to match.
Level 60 · Combat priorities
How to play at level 60
Your combat loop
1
Wrath and lasting damage
Use Wrath; add Moonfire and talented Insect Swarm when their duration will be useful.
2
Eclipse casting
If talented, Wrath followed by two Starfires uses Eclipse charges. Root an approaching enemy before a long cast.
Levels 31–60 extend the level-30 class guides we draw on and have not been checked in play. Use trained spells and talents you chose. Talent milestones assume ordinary points; Legacy can move them earlier. Weights are editable MaxDPS estimates, not measured DPS or HPS.
Items your class can use at this level, scored with the stat priorities above. Scores are weighted points, not DPS gains. They do not simulate the combat loop.
Head
316 items matching this build · Updating…
Reviewed recommendations are not ready for this build and activity yet. Compare imported items below; missing evidence does not mean your current gear cannot be improved.
Key stats show the stats behind the three largest score contributions, as the game tooltip states them; open an item’s details for every value and source.
Head items with imported stats, weighted scores and acquisition sources.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Passive stats from the game files only. Procs, set bonuses, random enchantments, caps, pets and weapon combinations are not evaluated. Game build 1.60.1.70790 · Published Nov 5, 2026.
Rankings use item stats from the WoW Forever game files; drop, vendor and quest sources come from Wowhead. Availability, race, profession and training requirements need an in-game check. Scores do not establish best-in-slot gear or DPS. Ability names compared with the launch game files 2026-11-04; class proficiencies checked 2026-10-08 · forever-leveling-priorities-v3.
New in Forever
Weapons now matter in forms
Equipped weapon DPS contributes to Cat and Bear attacks. Weapon effects can work in forms. Tiger’s Fury is gone, replaced by the Shifting Power talent; Cat advice must follow the newer change. Lacerate is a Feral talent rather than an ability every Druid trains.
Skyborne Druids are available to both factions, with their own new forms.