Guide · gold

What to gather

Herbs, veins, skins and fish: the skill each needs, where it is and what it sells for on your auction house this hour.

The best herb to gather on this auction house now is Black Lotus (skill 300): about 17g 18s 71c a gather. That is per gather, not per hour: the data has no node counts or respawn times.

Auction house
Americas · Normal · Alliance
Prices read
32 minutes ago
Best herb
Black Lotus · about 17g 18s 71c
Best vein
Ooze Covered Rich Thorium Vein · about 92s 52c
Top skin
Frostsaber Leather · 2g 89s 99c
Auction house
You

Prices from Americas · Normal · Alliance, read 32 minutes ago. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

What each herb sells for

The main find of each herb node, by its lowest buyout here, with the skill the node needs and the zones the data names for it. The top 10 of 28; the rest are in the tables below. Prices are before the auction house’s cut and deposit.

Herbalism finds by lowest buyout on Americas · Normal · Alliance
HerbLowest buyoutVendor paysSkillZones
Black Lotus 11 gold 50 silver26 listings 10 silver 300Black Lotus
Plaguebloom 44 silver 95 copper49 listings 2 silver 50 copper 285Plaguebloom
Ghost Mushroom 32 silver16 listings 3 silver 75 copper 245Ghost Mushroom
Gromsblood 22 silver 49 copper44 listings 2 silver 50 copper 250Gromsblood
Icecap 19 silver 99 copper47 listings 2 silver 50 copper 290Icecap
Arthas' Tears 16 silver 34 copper74 listings 95 copper 220Arthas' Tears
Dreamfoil 15 silver 84 copper130 listings 1 silver 270Dreamfoil
Mountain Silversage 15 silver 74 copper52 listings 1 silver 50 copper 280Mountain Silversage
Sungrass 9 silver 99 copper60 listings 60 copper 230Sungrass
Golden Sansam 8 silver 99 copper63 listings 1 silver 260Golden Sansam

Best zones to gather in

Zones ranked by one gather from each kind of herb node there. This ranks what a zone holds, not gold per hour: the data has no node counts, positions or respawn times. It also names at most three zones for each node, so a zone can hold more than is listed.

Zones ranked by what they hold for Herbalism on Americas · Normal · Alliance
ZoneWhat you can gather thereOne of each, about
17 gold 89 silver 99 copper
  • Black Lotusskill 300 · about 17 gold 18 silver 71 copper
17 gold 18 silver 71 copper
  • Black Lotusskill 300 · about 17 gold 18 silver 71 copper
17 gold 18 silver 71 copper
2 gold 67 silver 52 copper
2 gold 2 silver 87 copper
1 gold 22 silver 5 copper
1 gold 8 silver 70 copper
1 gold 8 silver 70 copper
96 silver 55 copper
  • Plaguebloomskill 285 · about 89 silver 55 copper
89 silver 55 copper

Herbs by the skill they need

All 30 herb nodes with something to sell. Each row says what one gather gives, how often and how many, and about what that comes to here.

Apprentice (1–74)

Herbalism nodes that need skill 1 to 74
NodeOne gather givesZonesAbout per gather
PeacebloomSkill 1 86 copper44,621 gathers on record
SilverleafSkill 1 35 copper231,252 gathers on record
Stunted SilverleafSkill 1 18 copper6,051 gathers on record
Wilted PeacebloomSkill 1 43 copper4,217 gathers on record
EarthrootSkill 15 2 silver 39 copper22,621 gathers on record
MageroyalSkill 50 1 silver 87 copper42,051 gathers on record
BriarthornSkill 70 5 silver 13 copper12,915 gathers on record

Journeyman (75–149)

Herbalism nodes that need skill 75 to 149
NodeOne gather givesZonesAbout per gather
StranglekelpSkill 85 2 silver 86 copper65,030 gathers on record
BruiseweedSkill 100 1 silver 97 copper12,993 gathers on record
Wild SteelbloomSkill 115 1 silver 91 copper71,793 gathers on record
Grave MossSkill 120
  • Grave Moss 99% · × 1–3 · 2 silver 10 copper each
4 silver 16 copper46,292 gathers on record
KingsbloodSkill 125 3 silver 36 copper7,966 gathers on record

Expert (150–224)

Herbalism nodes that need skill 150 to 224
NodeOne gather givesZonesAbout per gather
LiferootSkill 150
  • Liferoot 98% · × 1–3 · 1 silver 15 copper each
2 silver 26 copper86,228 gathers on record
FadeleafSkill 160
  • Fadeleaf 99% · × 1–3 · 2 silver 20 copper each
4 silver 35 copper73,797 gathers on record
GoldthornSkill 170
  • Goldthorn 99% · × 1–3 · 3 silver 93 copper each
7 silver 75 copper123,916 gathers on record
Khadgar's WhiskerSkill 185 5 silver 80 copper1,698 gathers on record
WintersbiteSkill 195
  • Wintersbite 99% · × 1–3 · 7 silver 90 copper each
15 silver 68 copper16,763 gathers on record
FirebloomSkill 205
  • Firebloom 99% · × 1–3 · 8 silver each
15 silver 85 copper66,512 gathers on record
Purple LotusSkill 210 8 silver 5 copper65,946 gathers on record
Arthas' TearsSkill 220 32 silver 50 copper37,521 gathers on record

Artisan (225–300)

Herbalism nodes that need skill 225 to 300
NodeOne gather givesZonesAbout per gather
SungrassSkill 230
  • Sungrass 99% · × 1–3 · 9 silver 99 copper each
19 silver 83 copper146,936 gathers on record
BlindweedSkill 235
  • Blindweed 99% · × 1–3 · 6 silver 32 copper each
12 silver 54 copper48,789 gathers on record
Ghost MushroomSkill 245 47 silver 57 copper77 gathers on record
GromsbloodSkill 250
  • Gromsblood 100% · × 1–3 · 22 silver 49 copper each
44 silver 82 copper35,888 gathers on record
Golden SansamSkill 260 17 silver 85 copper73,216 gathers on record
DreamfoilSkill 270
  • Dreamfoil 100% · × 1–3 · 15 silver 84 copper each
31 silver 57 copper192,661 gathers on record
Mountain SilversageSkill 280 31 silver 40 copper166,565 gathers on record
PlaguebloomSkill 285
  • Plaguebloom 100% · × 1–3 · 44 silver 95 copper each
89 silver 55 copper105,235 gathers on record
IcecapSkill 290
  • Icecap 100% · × 1–3 · 19 silver 99 copper each
39 silver 88 copper65,701 gathers on record
Black LotusSkill 300
  • Black Lotus 100% · × 1–2 · 11 gold 50 silver each
17 gold 18 silver 71 copper10,972 gathers on record

How a value is worked out

  • About per gather adds up, for each find: its chance × the middle of its amount range × its lowest buyout here. A herb found 98% of the time, 1 to 3 at a time, at 50 copper each counts 0.98 × 2 × 50 = 98 copper.
  • A chance is how many of the recorded gathers gave the item. Finds under 1 in 1,000 and items that cannot be sold to another player are left out.
  • A price counts only with at least 3 listings: one or two listings can be one seller’s price. Every value is before the auction house’s cut and deposit, and the lowest listing may sell before you get to it.
  • Nodes that share a name and skill are one row: its finds come from the one with the most recorded gathers, its zones from all of them.

More on gold and professions

  • Making gold: crafts that sell for more than their materials, loot worth keeping and vendor items that sell higher on this auction house.
  • Profession leveling plans: the cheapest way from 1 to 300 in each crafting profession.
  • Herbalism: its ranks and recipes.
  • Mining: its ranks and recipes.
  • Skinning: its ranks and recipes.
  • Fishing: its ranks and recipes.

Where this comes from

Auction prices are the lowest buyouts and the number of listings on each auction house, from Blizzard’s auction house data, read every hour; bids are left out. Which nodes exist, the skill each needs, the zones they are in, what a gather or a skin gives and how often, creature levels and zone level ranges come from data collected from the live game, which can lag it and counts earlier Classic play as well as Forever’s. What a vendor pays, item types, the Skinning rule and smelting recipes come from the WoW Forever game files. Nothing here knows how many nodes or creatures a zone has or how fast they come back.

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