Guide · gold

What to gather

Herbs, veins, skins and fish: the skill each needs, where it is and what it sells for on your auction house this hour.

The best vein to gather on this auction house now is Ooze Covered Rich Thorium Vein (skill 275): about 92s 52c a gather. That is per gather, not per hour: the data has no node counts or respawn times.

Auction house
Americas · Normal · Alliance
Prices read
8 minutes ago
Best herb
Black Lotus · about 17g 18s 71c
Best vein
Ooze Covered Rich Thorium Vein · about 92s 52c
Top skin
Frostsaber Leather · 2g 89s 99c
Auction house
You

Prices from Americas · Normal · Alliance, read 8 minutes ago. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

What each ore sells for

The main find of each vein, by its lowest buyout here, with the skill the node needs and the zones the data names for it. Prices are before the auction house’s cut and deposit.

Mining finds by lowest buyout on Americas · Normal · Alliance
OreLowest buyoutVendor paysSkillZones
Thorium Ore 31 silver 80 copper98 listings 2 silver 50 copper 245Small Thorium Vein
Dark Iron Ore 23 silver31 listings 5 silver 230Dark Iron Deposit
Truesilver Ore 21 silver 84 copper131 listings 5 silver 230Truesilver Deposit
Mithril Ore 8 silver 88 copper99 listings 2 silver 50 copper 175Mithril Deposit
Gold Ore 7 silver 60 copper179 listings 5 silver 155Gold Vein
Silver Ore 5 silver 60 copper236 listings 75 copper 75Silver Vein
Iron Ore 2 silver 54 copper287 listings 1 silver 50 copper 125Iron Deposit
Tin Ore 1 silver 69 copper226 listings 25 copper 65Tin Vein
Copper Ore 70 copper512 listings 5 copper 1Copper Vein

Best zones to gather in

Zones ranked by one gather from each kind of vein there. This ranks what a zone holds, not gold per hour: the data has no node counts, positions or respawn times. It also names at most three zones for each node, so a zone can hold more than is listed.

Zones ranked by what they hold for Mining on Americas · Normal · Alliance
ZoneWhat you can gather thereOne of each, about
1 gold 61 silver 87 copper
1 gold 16 silver 59 copper
1 gold 13 silver 59 copper
1 gold 2 silver 26 copper
95 silver 38 copper
92 silver 28 copper
90 silver 91 copper
88 silver 94 copper
88 silver 49 copper
88 silver 49 copper

Veins by the skill they need

All 20 veins with something to sell. Each row says what one gather gives, how often and how many, and about what that comes to here. 2 nodes that need more than 300 skill are left out.

Apprentice (1–74)

Mining nodes that need skill 1 to 74
NodeOne gather givesZonesAbout per gather
Chunk of AmberSkill 1 71 copper548 gathers on record
Copper VeinSkill 1 80 copper437,970 gathers on record
Large Chunk of AmberSkill 1
  • Copper Ore 94% · 70 copper each
  • Rough Stone 44% · × 1–2 · 8 copper each
  • Pyrite 2.4% · 1 silver 20 copper each
  • Tigerseye 1.1% · 1 silver 90 copper each
  • Malachite 1% · 15 copper each
  • + 1 rarer find, counted in the total
79 copper1,150 gathers on record
Poor Copper VeinSkill 1 76 copper9,451 gathers on record
Tin VeinSkill 65
  • Tin Ore 100% · 1 silver 69 copper each
  • Coarse Stone 40% · × 1–2 · 80 copper each
  • Shadowgem 1.2% · 2 silver 68 copper each
  • Moss Agate 1.2% · 6 silver 26 copper each
  • Lesser Moonstone 0.9% · 6 silver 9 copper each
  • + 2 rarer finds, counted in the total
2 silver 35 copper176,179 gathers on record

Journeyman (75–149)

Mining nodes that need skill 75 to 149
NodeOne gather givesZonesAbout per gather
Ooze Covered Silver VeinSkill 75 5 silver 75 copper129 gathers on record
Silver VeinSkill 75 5 silver 77 copper41,883 gathers on record
Iron DepositSkill 125
  • Iron Ore 100% · 2 silver 54 copper each
  • Heavy Stone 40% · × 1–3 · 1 silver 79 copper each
  • Jade 1.2% · 7 silver 97 copper each
  • Lesser Moonstone 0.9% · 6 silver 9 copper each
  • Citrine 0.7% · 14 silver 60 copper each
  • + 1 rarer find, counted in the total
4 silver 26 copper199,930 gathers on record

Expert (150–224)

Mining nodes that need skill 150 to 224
NodeOne gather givesZonesAbout per gather
Gold VeinSkill 155
  • Gold Ore 100% · 7 silver 60 copper each
  • Jade 1.1% · 7 silver 97 copper each
  • Citrine 1% · 14 silver 60 copper each
  • Lesser Moonstone 0.9% · 6 silver 9 copper each
7 silver 88 copper32,563 gathers on record
Ooze Covered Gold VeinSkill 155
  • Gold Ore 100% · 7 silver 60 copper each
  • Jade 1.5% · 7 silver 97 copper each
  • Lesser Moonstone 1.5% · 6 silver 9 copper each
  • Citrine 0.5% · 14 silver 60 copper each
7 silver 88 copper202 gathers on record
Mithril DepositSkill 175
  • Mithril Ore 100% · 8 silver 88 copper each
  • Solid Stone 40% · × 1–4 · 1 silver 73 copper each
  • Citrine 1% · 14 silver 60 copper each
  • Black Vitriol 1% · 10 silver each
  • Aquamarine 0.8% · 15 silver 90 copper each
  • + 1 rarer find, counted in the total
11 silver 35 copper242,533 gathers on record
Ooze Covered Mithril DepositSkill 175
  • Mithril Ore 100% · 8 silver 88 copper each
  • Solid Stone 39% · × 1–4 · 1 silver 73 copper each
  • Black Vitriol 0.9% · 10 silver each
  • Aquamarine 0.8% · 15 silver 90 copper each
  • Citrine 0.7% · 14 silver 60 copper each
  • + 2 rarer finds, counted in the total
11 silver 5 copper2,653 gathers on record

Artisan (225–300)

Mining nodes that need skill 225 to 300
NodeOne gather givesZonesAbout per gather
Dark Iron DepositSkill 230 26 silver 12 copper36,346 gathers on record
Ooze Covered Truesilver DepositSkill 230 22 silver 77 copper2,274 gathers on record
Truesilver DepositSkill 230 22 silver 68 copper39,620 gathers on record
Ooze Covered Thorium VeinSkill 245 47 silver 24 copper3,647 gathers on record
Small Thorium VeinSkill 245 46 silver 58 copper120,824 gathers on record
Hakkari Thorium VeinSkill 275 92 silver 28 copper2,148 gathers on record
Ooze Covered Rich Thorium VeinSkill 275 92 silver 52 copper23,672 gathers on record
Rich Thorium VeinSkill 275 90 silver 91 copper177,710 gathers on record

Smelt it or sell the ore

What each ore becomes at a forge, from the Mining recipes in the game files, and what the ore and the bar sell for here. Recipes that need a second material are left out. The Mining page lists every smelting recipe.

Ore and bar prices on Americas · Normal · Alliance
OreBecomesOre sells forBar sells forSmelting changes it by
Copper Ore Copper Bar 70 copper 60 copper −minus 10 copper
Tin Ore Tin Bar 1 silver 69 copper 1 silver 88 copper 19 copper
Iron Ore Iron Bar 2 silver 54 copper 3 silver 10 copper 56 copper
Silver Ore Silver Bar 5 silver 60 copper 4 silver 15 copper −minus 1 silver 45 copper
Gold Ore Gold Bar 7 silver 60 copper 7 silver 80 copper 20 copper
Mithril Ore Mithril Bar 8 silver 88 copper 9 silver 13 copper 25 copper
Truesilver Ore Truesilver Bar 21 silver 84 copper 15 silver −minus 6 silver 84 copper
Thorium Ore Thorium Bar 31 silver 80 copper 25 silver −minus 6 silver 80 copper
Dark Iron Ore× 8 Dark Iron Bar 1 gold 84 silver No counted price Not known

How a value is worked out

  • About per gather adds up, for each find: its chance × the middle of its amount range × its lowest buyout here. A herb found 98% of the time, 1 to 3 at a time, at 50 copper each counts 0.98 × 2 × 50 = 98 copper.
  • A chance is how many of the recorded gathers gave the item. Finds under 1 in 1,000 and items that cannot be sold to another player are left out.
  • A price counts only with at least 3 listings: one or two listings can be one seller’s price. Every value is before the auction house’s cut and deposit, and the lowest listing may sell before you get to it.
  • Nodes that share a name and skill are one row: its finds come from the one with the most recorded gathers, its zones from all of them.

More on gold and professions

  • Making gold: crafts that sell for more than their materials, loot worth keeping and vendor items that sell higher on this auction house.
  • Profession leveling plans: the cheapest way from 1 to 300 in each crafting profession.
  • Herbalism: its ranks and recipes.
  • Mining: its ranks and recipes.
  • Skinning: its ranks and recipes.
  • Fishing: its ranks and recipes.

Where this comes from

Auction prices are the lowest buyouts and the number of listings on each auction house, from Blizzard’s auction house data, read every hour; bids are left out. Which nodes exist, the skill each needs, the zones they are in, what a gather or a skin gives and how often, creature levels and zone level ranges come from data collected from the live game, which can lag it and counts earlier Classic play as well as Forever’s. What a vendor pays, item types, the Skinning rule and smelting recipes come from the WoW Forever game files. Nothing here knows how many nodes or creatures a zone has or how fast they come back.

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