uncommon leatherworking

Pattern: Supple Scorpid Belt

“Teaches you how to craft Supple Scorpid Belt.”

Pattern: Supple Scorpid Belt is an uncommon leatherworking in WoW Forever (item level 56). Zone loot: Azshara.

Item level
56
Requires
Level 51 (estimated)
Sources
1 source

Tooltip

Pattern: Supple Scorpid Belt

Leatherworking

Requires Leatherworking (255)

“Teaches you how to craft Supple Scorpid Belt.”

Sell price: 50s

Go get it

Where to get Pattern: Supple Scorpid Belt

AzsharaZone loot

Drop, vendor and quest sources and drop chances come from data collected from the live game, not the game files, and a listed source does not prove the item is obtainable today.

Sell or use it

What to do with Pattern: Supple Scorpid Belt

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Vendor pays
50s
Lowest buyout
Median buyout
Listings

· checked every hour

Vendor sell prices and recipes come from the game files. Auction prices are per item from Blizzard’s auction house data, read every hour (buyouts only; bids are left out); vendor prices of reagents come from data collected from the live game. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

Buy it

Pattern: Supple Scorpid Belt on the auction house

· checked every hour

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Prices of Pattern: Supple Scorpid Belt on each ruleset’s auction house
RulesetLowest buyoutMedian buyoutListed

None listed on these auction houses right now.

Price history

Prices per item from Blizzard’s auction house data, read every hour. Buyouts only; bids are left out. Copies with different random enchantments (“of the Bear” and so on) are counted together. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

Recipe

What it teaches

Leatherworking Teaches Supple Scorpid Belt

Where this data comes from

The tooltip, stats, set, recipes and icon come from the WoW Forever game files (build 1.60.1.70888). Drop, vendor and quest sources come from data collected from the live game, matched to the game’s item IDs. Rankings use editorial starter stat priorities, not simulated DPS. How scores work.

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