Leveling plan

Enchanting 1–300

The cheapest recipes from 1 to 300 with what materials cost on your auction house now. It is worked out again after every hourly price read.

Total
247 gold 38 silver 21 copper
Steps
20
Recipes it could use
23
Auction house
Options

Prices from Americas · Normal · Alliance, read 32 minutes ago.

How the plan is made

  • Orange recipes always give a skill point, one point per craft. The plan uses an orange recipe at every skill where one has prices.
  • Yellow and green recipes may not give a point. The site has no trusted source for the chance, so it gives none. The plan uses them only where no orange recipe has prices, and their craft counts are the least it can take.
  • Each material counts at the lower of a vendor’s price and the lowest buyout on this house. Buying many may cost more than the lowest buyout.
  • It uses recipes from the trainer and patterns you can buy from a vendor or that are listed on this house now. A pattern is counted once. Trainer fees are not counted: they are not in the data the site holds.
  • When two recipes cost about the same, the plan keeps the one you are already making.

Left out: 1 recipes with a material that has no price here, 35 whose pattern is not for sale here (tick the box to use dropped patterns), 23 with no learning skill on record. Enchantments are not planned: they make no item and need an item to enchant.

The plan

299 points, skill 1 to 300
  1. Skill 1Learn Apprentice Enchanting at a trainer. It lets your skill reach 75.
  2. Skill 1–10 Mote of Magic× 9 Materials1 silver 80 copper

    Orange Turns yellow at 10, green at 12 and grey at 15. 20 copper a craft, makes 3.

    Learn it

    Known when you learn Enchanting.

    Materials for 9 crafts

  3. Skill 10–75 Lesser Magic Wand× 65 Materials1 gold 7 silver 90 copper

    Orange Turns yellow at 75, green at 95 and grey at 115. 1 silver 66 copper a craft.

    Learn it

    From a Enchanting trainer, at skill 10.

    Materials for 65 crafts

    Cheaper but not certain: Mote of Magic is yellow here at 20 copper a craft. It may not give a point every craft.

  4. Skill 75Train Journeyman Enchanting at a trainer. It lets your skill reach 150.
  5. Skill 75–110 Greater Magic Wand× 35 Materials1 gold 2 silver 90 copper

    Orange Turns yellow at 110, green at 130 and grey at 150. 2 silver 94 copper a craft.

    Learn it

    From a Enchanting trainer, at skill 70.

    Materials for 35 crafts

  6. Skill 110–130 Runed Silver Rod× 20 Materials2 gold 24 silver 40 copper

    Orange Turns yellow at 130, green at 150 and grey at 170. 11 silver 22 copper a craft.

    Learn it

    From a Enchanting trainer, at skill 100.

    Materials for 20 crafts

    Cheaper but not certain: Greater Magic Wand is yellow here at 2 silver 94 copper a craft. It may not give a point every craft.

  7. Skill 130–150 Runed Silver Rod× 20 or more Materials2 gold 24 silver 40 copper

    Yellow Turns yellow at 130, green at 150 and grey at 170. 11 silver 22 copper a craft.

    Yellow here: a craft may not give a point, so 20 crafts is the least this takes. Buy extra materials.

    Learn it

    From a Enchanting trainer, at skill 100.

    Materials for 20 crafts

  8. Skill 150Train Expert Enchanting at a trainer. It lets your skill reach 225.
  9. Skill 150–160 Minor Mana Oil× 10 Materials89 silver 30 copper

    Orange Turns yellow at 160, green at 170 and grey at 180. 8 silver 93 copper a craft.

    Learn it

    Formula: Minor Mana Oil needs skill 150 · 29 silver

    Listed on this auction house now at 29 silver. No vendor sells it.

    Materials for 10 crafts

  10. Skill 160–175 Runed Golden Rod× 15 Materials5 gold 94 silver 45 copper

    Orange Turns yellow at 175, green at 195 and grey at 215. 39 silver 63 copper a craft.

    Learn it

    From a Enchanting trainer, at skill 150.

    Materials for 15 crafts

    Cheaper but not certain: Minor Mana Oil is yellow here at 8 silver 93 copper a craft. It may not give a point every craft.

  11. Skill 175–195 Runed Golden Rod× 20 or more Materials7 gold 92 silver 60 copper

    Yellow Turns yellow at 175, green at 195 and grey at 215. 39 silver 63 copper a craft.

    Yellow here: a craft may not give a point, so 20 crafts is the least this takes. Buy extra materials.

    Learn it

    From a Enchanting trainer, at skill 150.

    Materials for 20 crafts

  12. Skill 195–200 Runed Golden Rod× 5 or more Materials1 gold 98 silver 15 copper

    Green Turns yellow at 175, green at 195 and grey at 215. 39 silver 63 copper a craft.

    Green here: a craft may not give a point, so 5 crafts is the least this takes. Buy extra materials.

    Learn it

    From a Enchanting trainer, at skill 150.

    Materials for 5 crafts

  13. Skill 200–210 Lesser Wizard Oil× 10 Materials2 gold 2 silver 30 copper

    Orange Turns yellow at 210, green at 220 and grey at 230. 20 silver 23 copper a craft.

    Learn it

    Formula: Lesser Wizard Oil needs skill 200 · 40 silver

    Sold by Jessara Cordell, Vaean, Tilli Thistlefuzz

    Materials for 10 crafts

  14. Skill 210–220 Runed Truesilver Rod× 10 Materials17 gold 62 silver

    Orange Turns yellow at 220, green at 240 and grey at 260. 1 gold 76 silver 20 copper a craft.

    Learn it

    From a Enchanting trainer, at skill 200.

    Materials for 10 crafts

    Cheaper but not certain: Lesser Wizard Oil is yellow here at 20 silver 23 copper a craft. It may not give a point every craft.

  15. Skill 220–225 Runed Truesilver Rod× 5 or more Materials8 gold 81 silver

    Yellow Turns yellow at 220, green at 240 and grey at 260. 1 gold 76 silver 20 copper a craft.

    Yellow here: a craft may not give a point, so 5 crafts is the least this takes. Buy extra materials.

    Learn it

    From a Enchanting trainer, at skill 200.

    Materials for 5 crafts

  16. Skill 225Train Artisan Enchanting at a trainer. It lets your skill reach 300.
  17. Skill 225–240 Runed Truesilver Rod× 15 or more Materials26 gold 43 silver

    Yellow Turns yellow at 220, green at 240 and grey at 260. 1 gold 76 silver 20 copper a craft.

    Yellow here: a craft may not give a point, so 15 crafts is the least this takes. Buy extra materials.

    Learn it

    From a Enchanting trainer, at skill 200.

    Materials for 15 crafts

  18. Skill 240–250 Runed Truesilver Rod× 10 or more Materials17 gold 62 silver

    Green Turns yellow at 220, green at 240 and grey at 260. 1 gold 76 silver 20 copper a craft.

    Green here: a craft may not give a point, so 10 crafts is the least this takes. Buy extra materials.

    Learn it

    From a Enchanting trainer, at skill 200.

    Materials for 10 crafts

  19. Skill 250–260 Lesser Mana Oil× 10 Materials4 gold 10 silver 90 copper

    Orange Turns yellow at 260, green at 270 and grey at 280. 41 silver 9 copper a craft.

    Learn it

    Formula: Lesser Mana Oil needs skill 250 · 1 gold 12 silver 50 copper

    Sold by Lokhtos Darkbargainer, Kania

    Materials for 10 crafts

  20. Skill 260–265 Lesser Mana Oil× 5 or more Materials2 gold 5 silver 45 copper

    Yellow Turns yellow at 260, green at 270 and grey at 280. 41 silver 9 copper a craft.

    Yellow here: a craft may not give a point, so 5 crafts is the least this takes. Buy extra materials.

    Learn it

    Formula: Lesser Mana Oil needs skill 250 · bought in an earlier step

    Sold by Lokhtos Darkbargainer, Kania

    Materials for 5 crafts

  21. Skill 265–275 Smoking Heart of the Mountain× 10 Materials94 gold 27 silver 40 copper

    Orange Turns yellow at 285, green at 305 and grey at 325. 9 gold 42 silver 74 copper a craft.

    Learn it

    Formula: Smoking Heart of the Mountain needs skill 265 · 6 gold

    Listed on this auction house now at 6 gold. No vendor sells it.

    Materials for 10 crafts

    Cheaper but not certain: Lesser Mana Oil is yellow here at 41 silver 9 copper a craft. It may not give a point every craft.

  22. Skill 275–285 Conductive Shield Coating× 10 Materials13 gold 10 silver

    Orange Turns yellow at 285 and grey at 305. 1 gold 31 silver a craft.

    Learn it

    Formula: Conductive Shield Coating needs skill 275 · 2 gold 11 silver 76 copper

    Sold by Lokhtos Darkbargainer

    Materials for 10 crafts

  23. Skill 285–290 Wizard Oil× 5 or more Materials9 gold 90 silver

    Yellow Turns yellow at 285, green at 295 and grey at 305. 1 gold 98 silver a craft.

    Yellow here: a craft may not give a point, so 5 crafts is the least this takes. Buy extra materials.

    Learn it

    Formula: Wizard Oil needs skill 275 · 2 gold 25 silver

    Sold by Lokhtos Darkbargainer, Kania

    Materials for 5 crafts

  24. Skill 290–300 Enchanted Sigil: Flowing Waters× 10 Materials5 gold 90 silver

    Orange Turns yellow at 305 and grey at 320. 59 silver a craft.

    Learn it

    Enchanted Sigil: Flowing Waters needs skill 290 · 10 gold

    Sold by Duke Hydraxis

    Materials for 10 crafts

Materials
225 gold 19 silver 95 copper
Patterns
22 gold 18 silver 26 copper
Total
247 gold 38 silver 21 copper or more

Every Enchanting recipe · Other plans: Alchemy, Blacksmithing, Cooking, Engineering, First Aid, Leatherworking, Tailoring

Recipes, reagents, what they make, when they turn yellow and grey, and the skill a pattern needs come from the WoW Forever game files, which also give one point per craft. Where green starts and the skill a trainer teaches a recipe at come from data collected from the live game, as do vendor prices. Auction prices are the lowest buyouts from Blizzard’s auction house data, read every hour. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game. Rank costs and the character level each rank needs are not in this data, so they are not shown.

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