Leveling plan

Leatherworking 1–300

The cheapest recipes from 1 to 300 with what materials cost on your auction house now. It is worked out again after every hourly price read.

Total
239 gold 72 silver 46 copper
Steps
21
Recipes it could use
276
Auction house
Options

Prices from Americas · Normal · Alliance, read 32 minutes ago.

How the plan is made

  • Orange recipes always give a skill point, one point per craft. The plan uses an orange recipe at every skill where one has prices.
  • Yellow and green recipes may not give a point. The site has no trusted source for the chance, so it gives none. The plan uses them only where no orange recipe has prices, and their craft counts are the least it can take.
  • Each material counts at the lower of a vendor’s price and the lowest buyout on this house. Buying many may cost more than the lowest buyout.
  • It uses recipes from the trainer and patterns you can buy from a vendor or that are listed on this house now. A pattern is counted once. Trainer fees are not counted: they are not in the data the site holds.
  • When two recipes cost about the same, the plan keeps the one you are already making.

Left out: 27 recipes with a material that has no price here, 252 whose pattern is not for sale here (tick the box to use dropped patterns), 36 with no learning skill on record.

The plan

299 points, skill 1 to 300
  1. Skill 1Learn Apprentice Leatherworking at a trainer. It lets your skill reach 75.
  2. Skill 1–30 Light Armor Kit× 29 Materials8 silver 12 copper

    Orange Turns yellow at 30, green at 45 and grey at 60. 28 copper a craft.

    Learn it

    Known when you learn Leatherworking.

    Materials for 29 crafts

  3. Skill 30–40 Handstitched Leather Boots× 10 Materials6 silver 60 copper

    Orange Turns yellow at 40, green at 55 and grey at 70. 66 copper a craft.

    Learn it

    Known when you learn Leatherworking.

    Materials for 10 crafts

    Cheaper but not certain: Light Armor Kit is yellow here at 28 copper a craft. It may not give a point every craft.

  4. Skill 40–55 Small Leather Ammo Pouch× 15 Materials18 silver 60 copper

    Orange Turns yellow at 55, green at 70 and grey at 85. 1 silver 24 copper a craft.

    Learn it

    From a Leatherworking trainer, at skill 30.

    Materials for 15 crafts

    Cheaper but not certain: Light Armor Kit is yellow here at 28 copper a craft. It may not give a point every craft.

  5. Skill 55–70 Embossed Leather Gloves× 15 Materials15 silver 60 copper

    Orange Turns yellow at 70, green at 85 and grey at 100. 1 silver 4 copper a craft.

    Learn it

    From a Leatherworking trainer, at skill 55.

    Materials for 15 crafts

  6. Skill 70–75 Fine Leather Boots× 5 Materials10 silver 80 copper

    Orange Turns yellow at 95, green at 110 and grey at 125. 2 silver 16 copper a craft.

    Learn it

    Pattern: Fine Leather Boots needs skill 65 · 5 silver 90 copper

    Listed on this auction house now at 5 silver 90 copper. No vendor sells it.

    Materials for 5 crafts

    Cheaper but not certain: Embossed Leather Gloves is yellow here at 1 silver 4 copper a craft. It may not give a point every craft.

  7. Skill 75Train Journeyman Leatherworking at a trainer. It lets your skill reach 150.
  8. Skill 75–95 Fine Leather Boots× 20 Materials43 silver 20 copper

    Orange Turns yellow at 95, green at 110 and grey at 125. 2 silver 16 copper a craft.

    Learn it

    Pattern: Fine Leather Boots needs skill 65 · bought in an earlier step

    Listed on this auction house now at 5 silver 90 copper. No vendor sells it.

    Materials for 20 crafts

    Cheaper but not certain: Embossed Leather Gloves is yellow here at 1 silver 4 copper a craft. It may not give a point every craft.

  9. Skill 95–100 Light Leather Pants× 5 Materials32 silver 50 copper

    Orange Turns yellow at 100, green at 115 and grey at 130. 6 silver 50 copper a craft.

    Learn it

    From a Leatherworking trainer, at skill 95.

    Materials for 5 crafts

    Cheaper but not certain: Fine Leather Belt is yellow here at 1 silver 88 copper a craft. It may not give a point every craft.

  10. Skill 100–125 Hillman's Belt× 25 Materials2 gold 46 silver 50 copper

    Orange Turns yellow at 125, green at 137 and grey at 150. 9 silver 86 copper a craft.

    Learn it

    Pattern: Hillman's Belt needs skill 95 · 5 silver 10 copper

    Listed on this auction house now at 5 silver 10 copper. No vendor sells it.

    Materials for 25 crafts

    Cheaper but not certain: Fine Leather Boots is yellow here at 2 silver 16 copper a craft. It may not give a point every craft.

  11. Skill 125–150 Barbaric Gloves× 25 Materials3 gold 82 silver

    Orange Turns yellow at 150, green at 160 and grey at 170. 15 silver 28 copper a craft.

    Learn it

    Pattern: Barbaric Gloves needs skill 125 · 7 silver

    Listed on this auction house now at 7 silver. No vendor sells it.

    Materials for 25 crafts

    Cheaper but not certain: Heavy Leather is yellow here at 4 silver 25 copper a craft. It may not give a point every craft.

  12. Skill 150Train Expert Leatherworking at a trainer. It lets your skill reach 225.
  13. Skill 150–160 Raptor Hide Belt× 10 Materials2 gold 11 silver 60 copper

    Orange Turns yellow at 160 and grey at 180. 21 silver 16 copper a craft.

    Learn it

    Pattern: Raptor Hide Belt needs skill 140 · 25 silver

    Sold by Androd Fadran

    Materials for 10 crafts

  14. Skill 160–170 Green Whelp Armor× 10 Materials4 gold 16 silver 60 copper

    Orange Turns yellow at 170 and grey at 190. 41 silver 66 copper a craft.

    Learn it

    Pattern: Green Whelp Armor needs skill 150 · 6 silver

    Listed on this auction house now at 6 silver. No vendor sells it.

    Materials for 10 crafts

    Cheaper but not certain: Heavy Armor Kit is yellow or green here at 11 silver 25 copper a craft. It may not give a point every craft.

  15. Skill 170–190 Guardian Leather Bracers× 20 Materials8 gold 4 silver 20 copper

    Orange Turns yellow at 190 and grey at 210. 40 silver 21 copper a craft.

    Learn it

    Pattern: Guardian Leather Bracers needs skill 170 · 29 silver

    Listed on this auction house now at 29 silver. No vendor sells it.

    Materials for 20 crafts

  16. Skill 190–195 Swift Boots× 5 Materials2 gold 86 silver 25 copper

    Orange Turns yellow at 195 and grey at 215. 57 silver 25 copper a craft.

    Learn it

    Pattern: Swift Boots needs skill 175 · 11 silver 95 copper

    Listed on this auction house now at 11 silver 95 copper. No vendor sells it.

    Materials for 5 crafts

    Cheaper but not certain: Guardian Gloves is yellow or green here at 24 silver 63 copper a craft. It may not give a point every craft.

  17. Skill 195–200 Big Voodoo Mask× 5 Materials4 gold 66 silver 85 copper

    Orange Turns yellow at 215 and grey at 235. 93 silver 37 copper a craft.

    Learn it

    Pattern: Big Voodoo Mask needs skill 195 · 15 silver 99 copper

    Listed on this auction house now at 15 silver 99 copper. No vendor sells it.

    Materials for 5 crafts

    Cheaper but not certain: Guardian Gloves is yellow or green here at 24 silver 63 copper a craft. It may not give a point every craft.

  18. Skill 200–205 Skycaller's Leather Shoes× 5 Materials1 gold 81 silver 90 copper

    Orange Turns yellow at 205 and grey at 205. 36 silver 38 copper a craft.

    Learn it

    Pattern: Skycaller's Leather Shoes needs skill 200 · 28 silver

    Listed on this auction house now at 28 silver. No vendor sells it.

    Materials for 5 crafts

  19. Skill 205–225 Nightscape Cloak× 20 Materials21 gold 24 silver

    Orange Turns yellow at 225 and grey at 245. 1 gold 6 silver 20 copper a craft.

    Learn it

    Pattern: Nightscape Cloak needs skill 205 · 2 gold 50 silver

    Listed on this auction house now at 2 gold 50 silver. No vendor sells it.

    Materials for 20 crafts

    Cheaper but not certain: Guardian Leather Bracers is yellow or green here at 40 silver 21 copper a craft. It may not give a point every craft.

  20. Skill 225Train Artisan Leatherworking at a trainer. It lets your skill reach 300.
  21. Skill 225–235 Tough Scorpid Leggings× 10 Materials30 gold 63 silver 80 copper

    Orange Turns yellow at 240 and grey at 260. 3 gold 6 silver 38 copper a craft.

    Learn it

    Pattern: Tough Scorpid Leggings needs skill 220 · 14 silver 60 copper

    Listed on this auction house now at 14 silver 60 copper. No vendor sells it.

    Materials for 10 crafts

    Cheaper but not certain: Big Voodoo Mask is yellow or green here at 93 silver 37 copper a craft. It may not give a point every craft.

  22. Skill 235–255 Blue Suede Shoes× 20 Materials30 gold 86 silver 80 copper

    Orange Turns yellow at 255, green at 265 and grey at 275. 1 gold 54 silver 34 copper a craft.

    Learn it

    Pattern: Blue Suede Shoes needs skill 235 · 39 silver

    Listed on this auction house now at 39 silver. No vendor sells it.

    Materials for 20 crafts

  23. Skill 255–270 Chimeric Boots× 15 Materials28 gold 30 silver 80 copper

    Orange Turns yellow at 270 and grey at 290. 1 gold 88 silver 72 copper a craft.

    Learn it

    Pattern: Chimeric Boots needs skill 250 · 52 silver

    Listed on this auction house now at 52 silver. No vendor sells it.

    Materials for 15 crafts

  24. Skill 270–290 Blue Suede Belt× 20 Materials46 gold 54 silver 40 copper

    Orange Turns yellow at 290, green at 300 and grey at 310. 2 gold 32 silver 72 copper a craft.

    Learn it

    Pattern: Blue Suede Belt needs skill 270 · 4 gold 95 silver

    Listed on this auction house now at 4 gold 95 silver. No vendor sells it.

    Materials for 20 crafts

  25. Skill 290–300 Blue Suede Hat× 10 Materials25 gold 96 silver 80 copper

    Orange Turns yellow at 300, green at 310 and grey at 320. 2 gold 59 silver 68 copper a craft.

    Learn it

    Pattern: Blue Suede Hat needs skill 280 · 15 gold

    Listed on this auction house now at 15 gold. No vendor sells it.

    Materials for 10 crafts

Materials
214 gold 87 silver 92 copper
Patterns
24 gold 84 silver 54 copper
Total
239 gold 72 silver 46 copper

Every Leatherworking recipe · Other plans: Alchemy, Blacksmithing, Cooking, Enchanting, Engineering, First Aid, Tailoring

Recipes, reagents, what they make, when they turn yellow and grey, and the skill a pattern needs come from the WoW Forever game files, which also give one point per craft. Where green starts and the skill a trainer teaches a recipe at come from data collected from the live game, as do vendor prices. Auction prices are the lowest buyouts from Blizzard’s auction house data, read every hour. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game. Rank costs and the character level each rank needs are not in this data, so they are not shown.

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