Your combat loop
Press the first one that is ready.
Survival’s own loop, from level 10. Before that every Hunter plays the same loop.
Own loop from: Survival level 10Marksmanship level 25Beast Mastery never
In this model, Marksmanship’s loop does 28% more with Survival’s talents at this level. This is Survival’s own loop, the one its talents are built for.
Half of each fight you shoot, as the enemy runs in and whenever it is out of melee range: Auto Shot with Aimed Shot, Arcane Shot and Serpent Sting. The shares below are of your melee damage.
-
Raptor Strike Rank 4 Every 6 sec
Use it whenever it is ready, every 6 sec.
15% of your damage -
Auto attack All the time
Your weapon swings on its own. Stay in melee range.
85% of your damage
The first 30 seconds
When to press each one from the pull. The blue line under a press is the global cooldown (1.5 sec) or cast it holds: nothing else on the global cooldown can go until it ends, so of two that are ready together the higher one goes first. Raptor Strike is off the global cooldown, so it has no line and goes alongside.
- All the time
Auto attack