Hunter class reference
Hunter talents
The Hunter talent trees from the game files: every talent in its row, with its ranks and what the first and last rank do.
- Trees
- 3
- Talents
- 50
- Abilities
- Hunter abilities
Beast Mastery
Row 1 · 0 points in Beast Mastery · from level 10
Deadly Aspects
Rank 1: While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Rank 5: While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Endurance Training
Rank 1: Increases the Health and Armor of your pets by 3%.
Rank 5: Increases the Health and Armor of your pets by 15%.
Row 2 · 5 points in Beast Mastery · from level 15
Focused Fire
Rank 1: Increases all damage you and your pet deal by 1% while your pet is active.
Rank 2: Increases all damage you and your pet deal by 2% while your pet is active.
Improved Aspect of the Monkey
Rank 1: Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 3: Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Improved Revive Pet
Rank 1: Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank 2: Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Row 3 · 10 points in Beast Mastery · from level 20
Pathfinding
Rank 1: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 2: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Bestial Swiftness
Increases the movement speed of your pets by 30%.
Unleashed Fury
Rank 1: Increases the damage done by your pets and hawks by 3%.
Rank 5: Increases the damage done by your pets and hawks by 15%.
Row 4 · 15 points in Beast Mastery · from level 25
Improved Mend Pet
Rank 1: Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Rank 2: Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Ferocity
Rank 1: Increases the critical strike chance of your pets and hawks by 2%.
Rank 5: Increases the critical strike chance of your pets and hawks by 10%.
Summon Hawk
Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Row 5 · 20 points in Beast Mastery · from level 30
Spirit Bond
Rank 1: While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Rank 2: While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Intimidation
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Bestial Discipline
Rank 1: Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Rank 2: Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Row 6 · 25 points in Beast Mastery · from level 35
Frenzy
Rank 1: Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 5: Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Row 7 · 30 points in Beast Mastery · from level 40
Bestial Wrath
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship
Row 1 · 0 points in Marksmanship · from level 10
Hawk Eye
Rank 1: Increases the range of your ranged weapons by 2 yards.
Rank 3: Increases the range of your ranged weapons by 6 yards.
Improved Concussive Shot
Rank 1: Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Rank 5: Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Lethal Attacks
Rank 1: Increases your critical strike chance with all attacks by 1%.
Rank 5: Increases your critical strike chance with all attacks by 5%.
Row 2 · 5 points in Marksmanship · from level 15
Improved Stings
Rank 1: Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Rank 3: Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Efficiency
Rank 1: Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Rank 5: Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Careful Aim
Rank 1: Increases your Attack Power by 20% of your Intellect.
Rank 5: Increases your Attack Power by 100% of your Intellect.
Row 3 · 10 points in Marksmanship · from level 20
Rapid Killing
Rank 1: Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank 2: Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Improved Arcane Shot
Rank 1: Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 5: Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Lone Wolf
You deal 20% increased damage with all attacks while you do not have an active pet.
Row 4 · 15 points in Marksmanship · from level 25
Trueshot Aura
Increases the Ranged Attack Power of party or raid members within 45 yds by 20.
Mortal Shots
Rank 1: Increases the critical strike damage bonus on all ranged abilities by 6%.
Rank 5: Increases the critical strike damage bonus on all ranged abilities by 30%.
Row 5 · 20 points in Marksmanship · from level 30
Rapid Recuperation
Rank 1: Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
Rank 2: Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
Barrage
Rank 1: Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%.
Rank 3: Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.
Scatter Shot
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Row 6 · 25 points in Marksmanship · from level 35
Ranged Weapon Specialization
Rank 1: Increases the damage you deal with ranged weapons by 1%.
Rank 5: Increases the damage you deal with ranged weapons by 5%.
Row 7 · 30 points in Marksmanship · from level 40
Sniper Shot
A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Survival
Row 1 · 0 points in Survival · from level 10
Improved Tracking
Rank 1: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank 5: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Deflection
Rank 1: Increases your Parry chance by 1%.
Rank 5: Increases your Parry chance by 5%.
Row 2 · 5 points in Survival · from level 15
Entrapment
Rank 1: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank 5: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Savage Strikes
Rank 1: Increases the critical strike chance of all your melee abilities by 2%.
Rank 2: Increases the critical strike chance of all your melee abilities by 4%.
Survivalist
Rank 1: Increases your total Health by 2%.
Rank 5: Increases your total Health by 10%.
Improved Wing Clip
Rank 1: Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank 3: Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Row 3 · 10 points in Survival · from level 20
Clever Traps
Rank 1: Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Rank 2: Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Surefooted
Rank 1: Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Rank 3: Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Deterrence
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Row 4 · 15 points in Survival · from level 25
Survival Tactics
Rank 1: Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Rank 2: Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Predator's Edge
Rank 1: Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
Rank 5: Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
Counterattack
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Row 5 · 20 points in Survival · from level 30
Resourcefulness
Rank 1: Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Rank 2: Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Expose Prey
Rank 1: Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Rank 2: Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Survivalist's Discipline
Rank 1: Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank 2: Reduces the cooldown of your Trap and Deterrence abilities by 40%.
Strider Kick
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Row 6 · 25 points in Survival · from level 35
Lightning Reflexes
Rank 1: Increases your Agility by 3%.
Rank 5: Increases your Agility by 15%.
Row 7 · 30 points in Survival · from level 40
Lacerating Strikes
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
Where this data comes from
Talent trees, positions, ranks, prerequisites and descriptions come from the WoW Forever game files. “From level” is the earliest level a row opens if every point you have earned went into that tree. Values the game fills in while you play show as “?”.