Your combat loop
Press the first one that is ready.
Enhancement’s own loop, from level 18. Before that every Shaman plays the same loop.
Own loop from: Elemental level 14Enhancement level 18
Use Rockbiter Weapon. About even (within 3%): Flametongue Weapon.
Blizzard’s November 10 hotfixes cut Stormstrike to 100% weapon damage on an 8 sec cooldown, Mental Dexterity to 33/66/100% of Intellect and Maelstrom Weapon to 6 to 10 procs a minute. The game files do not hold these yet, so this page still ranks with the old values. It updates when they do. Blizzard’s notes
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Stormstrike Every 6 sec
Use it whenever it is ready, every 6 sec.
33% of your damage -
Earth Shock Rank 4 Every 6 sec
Use it whenever it is ready, every 6 sec.
24% of your damage -
Searing Totem Rank 2 Totem
Keep the totem down near the fight; it attacks by itself.
5% of your damage -
Auto attack All the time
Your weapon swings on its own. Stay in melee range.
38% of your damage
The first 30 seconds
When to press each one from the pull. The blue line under a press is the global cooldown (1.5 sec) or cast it holds: nothing else on the global cooldown can go until it ends, so of two that are ready together the higher one goes first.
- All the time
Searing Totem
Auto attack