Warrior class reference
Warrior talents
The Warrior talent trees from the game files: every talent in its row, with its ranks and what the first and last rank do.
- Trees
- 3
- Talents
- 53
- Abilities
- Warrior abilities
Arms
Row 1 · 0 points in Arms · from level 10
Improved Heroic Strike
Rank 1: Reduces the cost of your Heroic Strike ability by 1 Rage.
Rank 3: Reduces the cost of your Heroic Strike ability by 3 Rage.
Deflection
Rank 1: Increases your Parry chance by 1%.
Rank 5: Increases your Parry chance by 5%.
Improved Rend
Rank 1: Increases the Bleed damage done by your Rend ability by 12%.
Rank 3: Increases the Bleed damage done by your Rend ability by 35%.
Row 2 · 5 points in Arms · from level 15
Improved Charge
Rank 1: Increases the Rage generated by your Charge ability by 3.
Rank 2: Increases the Rage generated by your Charge ability by 6.
Improved Tactical Mastery
Rank 1: Tactical Mastery lets you retain up to an additional 5 Rage when you change stances.
Rank 3: Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
Improved Overpower
Rank 1: Increases the critical strike chance of your Overpower ability by 25%.
Rank 2: Increases the critical strike chance of your Overpower ability by 50%.
Row 3 · 10 points in Arms · from level 20
Anger Management
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Deep Wounds
Rank 1: Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Rank 3: Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
Row 4 · 15 points in Arms · from level 25
Spearing Strike
A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Two-Handed Weapon Specialization
Rank 1: Increases the damage you deal with two-handed melee weapons by 2%.
Rank 3: Increases the damage you deal with two-handed melee weapons by 6%.
Impale
Rank 1: Increases the critical strike damage bonus of your abilities by 10%.
Rank 2: Increases the critical strike damage bonus of your abilities by 20%.
Row 5 · 20 points in Arms · from level 30
Bloodthrill
Rank 1: Grants your Main Hand melee attacks against enemies afflicted by your Rend a 10% chance to allow an activation of Overpower.
Rank 2: Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.
Sweeping Strikes
Your next 5 melee attacks strike an additional nearby opponent.
Weaponmaster
Rank 1: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
Rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Row 6 · 25 points in Arms · from level 35
Improved Slam
Rank 1: Reduces the cooldown of your Slam ability by 2.5 sec, the cast time and global cooldown by 0.25 sec, and Slam no longer interrupts or delays your melee swing.
Rank 2: Reduces the cooldown of your Slam ability by 5 sec, the cast time and global cooldown by 0.5 sec, and Slam no longer interrupts or delays your melee swing.
Improved Hamstring
Rank 1: Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
Rank 3: Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
Row 7 · 30 points in Arms · from level 40
Mortal Strike
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury
Row 1 · 0 points in Fury · from level 10
Booming Voice
Rank 1: Increases the area of effect of your Shouts by 10% and reduces the Rage cost by of your Shouts and Howls by 5%.
Rank 5: Increases the area of effect of your Shouts by 50% and reduces the Rage cost by of your Shouts and Howls by 25%.
Cruelty
Rank 1: Improves your chance to get a critical strike with melee attacks by 1%.
Rank 5: Improves your chance to get a critical strike with melee attacks by 5%.
Row 2 · 5 points in Fury · from level 15
Lingering Rage
Rank 1: Increases the time before your Rage begins to decay after leaving combat by 2 sec.
Rank 5: Increases the time before your Rage begins to decay after leaving combat by 10 sec.
Unbridled Wrath
Rank 1: Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.
Rank 5: Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.
Row 3 · 10 points in Fury · from level 20
Furious Precision
Rank 1: Increases your chance to hit with off-hand attacks by 4%.
Rank 3: Increases your chance to hit with off-hand attacks by 10%.
Piercing Howl
Causes all enemies within ? yds to be Dazed, reducing movement speed by 50% for 6 sec.
Blood Craze
Rank 1: Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
Rank 3: Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
Enrage
Rank 1: Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
Rank 5: Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
Row 4 · 15 points in Fury · from level 25
Dual Wield Specialization
Rank 1: Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.
Rank 5: Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.
Reckless Swings
Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
Improved Execute
Rank 1: Reduces the Rage cost of your Execute ability by 3.
Rank 2: Reduces the Rage cost of your Execute ability by 5.
Row 5 · 20 points in Fury · from level 30
Improved Berserker Rage
Rank 1: Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
Rank 2: Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
Death Wish
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Gore Drinker
Rank 1: Your Enrage, Berserker Rage, Bloodrage, Death Wish, Reckless Swings, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5% of your maximum Health.
Rank 2: Your Enrage, Berserker Rage, Bloodrage, Death Wish, Reckless Swings, and Bloodthirst abilities cause your next 3 melee attacks to restore 1% of your maximum Health.
Improved Intercept
Rank 1: Reduces the cooldown of your Intercept ability by 5 sec.
Rank 2: Reduces the cooldown of your Intercept ability by 10 sec.
Row 6 · 25 points in Fury · from level 35
Improved Whirlwind
Rank 1: Reduces the cooldown of your Whirlwind ability by 1 sec and increases the damage it deals to the closest enemy by 15%.
Rank 2: Reduces the cooldown of your Whirlwind ability by 2 sec and increases the damage it deals to the closest enemy by 30%.
Flurry
Rank 1: Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.
Rank 3: Increases your melee attack speed by 30% for your next 3 swings after dealing a melee critical strike.
Row 7 · 30 points in Fury · from level 40
Bloodthirst
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Protection
Row 1 · 0 points in Protection · from level 10
Improved Bloodrage
Rank 1: Increases all the Rage generated by your Bloodrage ability by 25%.
Rank 2: Increases all the Rage generated by your Bloodrage ability by 50%.
Shield Specialization
Rank 1: Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
Rank 5: Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
Iron Will
Rank 1: Reduces the duration of Stun and Fear effects inflicted on you by 3%.
Rank 5: Reduces the duration of Stun and Fear effects inflicted on you by 15%.
Row 2 · 5 points in Protection · from level 15
Anticipation
Rank 1: Increases your Defense Skill by 4.
Rank 5: Increases your Defense Skill by 20.
Improved Revenge
Rank 1: Increases damage dealt by your Revenge ability by 20%.
Rank 3: Increases damage dealt by your Revenge ability by 60%.
Improved Thunder Clap
Rank 1: Reduces the Rage cost of your Thunder Clap ability by 2.
Rank 3: Reduces the Rage cost of your Thunder Clap ability by 6.
Row 3 · 10 points in Protection · from level 20
Last Stand
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Master of Defense
Rank 1: Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Rank 2: Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Improved Disarm
Rank 1: Reduces the cooldown of your Disarm ability by 7 secs.
Rank 3: Reduces the cooldown of your Disarm ability by 20 secs.
Defiance
Rank 1: Increases all threat generated in Defensive stance by an additional 7% while a shield is equipped.
Rank 3: Increases all threat generated in Defensive stance by an additional 20% while a shield is equipped.
Row 4 · 15 points in Protection · from level 25
Improved Sunder Armor
Rank 1: Reduces the Rage cost of your Sunder Armor ability by 1.
Rank 3: Reduces the Rage cost of your Sunder Armor ability by 3.
Vanguard
Your Charge ability is now usable while in Defensive Stance.
Improved Shield Bash
Rank 1: Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
Rank 2: Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
Row 5 · 20 points in Protection · from level 30
Improved Shield Wall
Rank 1: Reduces the cooldown of your Shield Wall ability by 5.5 min.
Rank 2: Reduces the cooldown of your Shield Wall ability by 11 min.
Concussion Blow
Stuns the target for 5 sec.
Focused Rage
Rank 1: Reduces the Rage cost of your offensive abilities by 1.
Rank 3: Reduces the Rage cost of your offensive abilities by 3.
Row 6 · 25 points in Protection · from level 35
Bastion
Rank 1: Increases all damage you deal by 2% while a shield is equipped.
Rank 5: Increases all damage you deal by 10% while a shield is equipped.
Row 7 · 30 points in Protection · from level 40
Shield Slam
Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Where this data comes from
Talent trees, positions, ranks, prerequisites and descriptions come from the WoW Forever game files. “From level” is the earliest level a row opens if every point you have earned went into that tree. Values the game fills in while you play show as “?”.