Paladin class reference
Paladin talents
The Paladin talent trees from the game files: every talent in its row, with its ranks and what the first and last rank do.
- Trees
- 3
- Talents
- 51
- Abilities
- Paladin abilities
Holy
Row 1 · 0 points in Holy · from level 10
Spiritual Focus
Rank 1: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.
Rank 5: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
Divine Strength
Rank 1: Increases your Strength by 2%.
Rank 5: Increases your Strength by 10%.
Row 2 · 5 points in Holy · from level 15
Healing Light
Rank 1: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Rank 3: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Reverence
Rank 1: Allows 15% of your Mana regeneration to continue while casting.
Rank 2: Allows 30% of your Mana regeneration to continue while casting.
Improved Seals
Rank 1: Increases the damage done by your Seals and Judgements by 3%.
Rank 5: Increases the damage done by your Seals and Judgements by 15%.
Purifying Power
Rank 1: Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Rank 2: Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Row 3 · 10 points in Holy · from level 20
Divine Favor
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Illumination
Rank 1: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
Rank 5: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
Holy Conduit
Rank 1: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Rank 2: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
Row 4 · 15 points in Holy · from level 25
Divine Precision
Rank 1: Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.
Rank 2: Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.
Infusion of Light
Rank 1: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Rank 2: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1 sec.
Oath of Light
Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to ?, your Flash of Light by up to ?, and your Holy Shock by up to ?. Only one Oath of Light may be sworn by the Paladin at any one time.
Row 5 · 20 points in Holy · from level 30
Consecrated Ground
Rank 1: Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Rank 2: Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
Holy Shock
Blasts the target with Holy energy, causing 134 Holy damage to an enemy, or 114 healing to an ally.
Boundless Light
Rank 1: Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.
Rank 2: Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.
Row 6 · 25 points in Holy · from level 35
Holy Power
Rank 1: Increases the critical strike healing bonus of your Holy spells by 10%.
Rank 5: Increases the critical strike healing bonus of your Holy spells by 50%.
Row 7 · 30 points in Holy · from level 40
Light's Vigil
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 324. Only one Vigil per Paladin may be active in each party.
Protection
Row 1 · 0 points in Protection · from level 10
Divine Intellect
Rank 1: Increases your total Intellect by 2%.
Rank 5: Increases your total Intellect by 10%.
Redoubt
Rank 1: Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
Rank 5: Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
Row 2 · 5 points in Protection · from level 15
Precision
Rank 1: Improves your chance to hit by 1%.
Rank 3: Improves your chance to hit by 3%.
Guardian's Favor
Rank 1: Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
Rank 2: Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
Sacred Duty
Rank 1: Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec, and reduces the duration of Forbearance by 5 sec.
Rank 2: Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.
Row 3 · 10 points in Protection · from level 20
Templar's Bulwark
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Improved Hammer of Justice
Rank 1: Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Rank 3: Decreases the cooldown of your Hammer of Justice spell by 15 sec.
Shield Specialization
Rank 1: Increases the amount of damage absorbed by your shield by 15%, and gives your blocks a 50% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Rank 2: Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Toughness
Rank 1: Increases your armor value from items by 2%.
Rank 5: Increases your armor value from items by 10%.
Row 4 · 15 points in Protection · from level 25
Swift Judgement
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
Improved Righteous Fury
Rank 1: While Righteous Fury is active, all damage taken is reduced by 3%.
Rank 3: While Righteous Fury is active, all damage taken is reduced by 9%.
Anticipation
Rank 1: Increases your Defense Skill by 4.
Rank 5: Increases your Defense Skill by 20.
Row 5 · 20 points in Protection · from level 30
Stoicism
Rank 1: Reduces the duration of Stun and Charm effects on you by 10%.
Rank 2: Reduces the duration of Stun and Charm effects on you by 20%.
Holy Shield
Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Reckoning
Rank 1: Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Rank 5: Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.
Row 6 · 25 points in Protection · from level 35
Iron Creed
Rank 1: Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Rank 3: Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
Row 7 · 30 points in Protection · from level 40
Shieldsworn
Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
Retribution
Row 1 · 0 points in Retribution · from level 10
Deflection
Rank 1: Increases your Parry chance by 1%.
Rank 5: Increases your Parry chance by 5%.
Benediction
Rank 1: Reduces the Mana cost of all instant cast spells and abilities by 2%.
Rank 5: Reduces the Mana cost of all instant cast spells and abilities by 10%.
Row 2 · 5 points in Retribution · from level 15
Improved Judgement
Rank 1: Decreases the cooldown of your Judgement ability by 1 sec.
Rank 2: Decreases the cooldown of your Judgement ability by 2 sec.
Conviction
Rank 1: Improves your chance to get a critical strike with all spells and attacks by 2%.
Rank 3: Improves your chance to get a critical strike with all spells and attacks by 6%.
Sanctified Judgement
Rank 1: Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Rank 3: Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Row 3 · 10 points in Retribution · from level 20
Vindication
Rank 1: Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2 for 30 sec.
Rank 3: Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6 for 30 sec.
Unyielding Faith
Rank 1: Reduces the duration of Fear and Disorient effects on you by 15%.
Rank 2: Reduces the duration of Fear and Disorient effects on you by 30%.
Seal of Command
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 48.5 Holy damage, 97 if the target is stunned or incapacitated.
Pursuit of Justice
Rank 1: Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Rank 2: Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
Row 4 · 15 points in Retribution · from level 25
Eye for an Eye
Rank 1: All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Rank 2: All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Sacred Arbiter
Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
Two-Handed Weapon Specialization
Rank 1: Increases the Physical and Holy damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.
Rank 3: Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
Row 5 · 20 points in Retribution · from level 30
Turn Evil
Rank 1: Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
Rank 2: Reduces the cast time of your Turn Undead spell by 1 sec, its cooldown by 10 sec, and allows it to affect Demons.
Repentance
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Vengeance
Rank 1: Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
Rank 3: Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.
Row 6 · 25 points in Retribution · from level 35
Champion of the Light
Rank 1: Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.
Rank 5: Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1 sec.
Row 7 · 30 points in Retribution · from level 40
Unsealed Wrath
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
Where this data comes from
Talent trees, positions, ranks, prerequisites and descriptions come from the WoW Forever game files. “From level” is the earliest level a row opens if every point you have earned went into that tree. Values the game fills in while you play show as “?”.