common explosives

Elune's Candle

Elune's Candle is a common explosives in WoW Forever (item level 1). Vendor: Valadar Starsong in Moonglade.

Item level
1
Requires
Any level
Sources
2 sources

Tooltip

Elune's Candle

Explosives

Use: Shoots a firework at target.

Sell price: 2s 50c

Go get it

Where to get Elune's Candle

Valadar StarsongVendor · 10s · Moonglade
Elune's CandleQuest reward

Drop, vendor and quest sources and drop chances come from data collected from the live game, not the game files, and a listed source does not prove the item is obtainable today.

Sell or use it

What to do with Elune's Candle

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Vendor pays
2s 50c
Lowest buyout
Median buyout
Listings

· checked every hour

Vendor sell prices and recipes come from the game files. Auction prices are per item from Blizzard’s auction house data, read every hour (buyouts only; bids are left out); vendor prices of reagents come from data collected from the live game. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

Buy it

Elune's Candle on the auction house

· checked every hour

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Prices of Elune's Candle on each ruleset’s auction house
RulesetLowest buyoutMedian buyoutListed

None listed on these auction houses right now.

Price history

Prices per item from Blizzard’s auction house data, read every hour. Buyouts only; bids are left out. Copies with different random enchantments (“of the Bear” and so on) are counted together. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

Where they are

Elune's Candle sources on the map

Moonglade

  1. Valadar Starsong Vendor · 10s · 53.4, 35.2

Where this data comes from

The tooltip, stats, set, recipes and icon come from the WoW Forever game files (build 1.60.1.70888). Drop, vendor and quest sources come from data collected from the live game, matched to the game’s item IDs. Rankings use editorial starter stat priorities, not simulated DPS. How scores work.

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