common explosives

Heavy Dynamite

Heavy Dynamite is a common explosives in WoW Forever (item level 30). Vendor: Dark Iron Entrepreneur in Wetlands.

Item level
30
Requires
Level 25 (estimated)
Sources
1 source

Tooltip

Heavy Dynamite

Explosives

Requires Engineering (125)

Use: Inflicts 150 Fire damage in a 5 yard radius.

Sell price: 3s 50c

Go get it

Where to get Heavy Dynamite

EngineeringSkill 125–145 Makes 3

Drop, vendor and quest sources and drop chances come from data collected from the live game, not the game files, and a listed source does not prove the item is obtainable today.

Sell or use it

What to do with Heavy Dynamite

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Vendor pays
3s 50c
Lowest buyout
Median buyout
Listings

· checked every hour

Vendor sell prices and recipes come from the game files. Auction prices are per item from Blizzard’s auction house data, read every hour (buyouts only; bids are left out); vendor prices of reagents come from data collected from the live game. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

Buy it

Heavy Dynamite on the auction house

· checked every hour

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Prices of Heavy Dynamite on each ruleset’s auction house
RulesetLowest buyoutMedian buyoutListed

None listed on these auction houses right now.

Prices per item from Blizzard’s auction house data, read every hour. Buyouts only; bids are left out. Copies with different random enchantments (“of the Bear” and so on) are counted together. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

Where they are

Heavy Dynamite sources on the map

Wetlands

  1. Dark Iron Entrepreneur Vendor · 14s · 46.4, 18.2

Where this data comes from

The tooltip, stats, set, recipes and icon come from the WoW Forever game files (build 1.60.1.70888). Drop, vendor and quest sources come from data collected from the live game, matched to the game’s item IDs. Rankings use editorial starter stat priorities, not simulated DPS. How scores work.

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