Masterwork Stormhammer

rare one-hand mace

Masterwork Stormhammer

Masterwork Stormhammer is a rare one-hand mace in WoW Forever (item level 63, requires level 57).

Item level
63
Requires
Level 57

Tooltip

Masterwork Stormhammer

Binds when equipped

One-HandMace

46 – 86 DamageSpeed 1.60

(41.3 damage per second)

Requires Level 57

Chance on hit: Blasts up to 3 targets for 125 Nature damage.

Sell price: 5g 63s 4c

Go get it

Where to get Masterwork Stormhammer

Sell or use it

What to do with Masterwork Stormhammer

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Vendor pays
5g 63s 4c
Lowest buyout
Median buyout
Listings

Crafting with it 1 recipe

Most value per Masterwork Stormhammer first. Value is what the crafted item fetches, the higher of a vendor’s price and its lowest buyout. Margin is that value minus the other reagents, each at the lower of a vendor’s price and its lowest buyout; it shows only when every number is known.

· checked every hour

Vendor sell prices and recipes come from the game files. Auction prices are per item from Blizzard’s auction house data, read every hour (buyouts only; bids are left out); vendor prices of reagents come from data collected from the live game. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

Buy it

Masterwork Stormhammer on the auction house

· checked every hour

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Prices of Masterwork Stormhammer on each ruleset’s auction house
RulesetLowest buyoutMedian buyoutListed

None listed on these auction houses right now.

Prices per item from Blizzard’s auction house data, read every hour. Buyouts only; bids are left out. Copies with different random enchantments (“of the Bear” and so on) are counted together. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

Crafting

Used to make

Where this data comes from

The tooltip, stats, set, recipes and icon come from the WoW Forever game files (build 1.60.1.70888). Drop, vendor and quest sources come from data collected from the live game, matched to the game’s item IDs. Rankings use editorial starter stat priorities, not simulated DPS. How scores work.

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