common leatherworking

Pattern: Deviate Scale Cloak

“Teaches you how to craft a Deviate Scale Cloak.”

Pattern: Deviate Scale Cloak is a common leatherworking in WoW Forever (item level 18). Vendor: Kalldan Felmoon.

Item level
18
Requires
Level 13 (estimated)
Sources
1 source

Tooltip

Pattern: Deviate Scale Cloak

Leatherworking

Requires Leatherworking (65)

“Teaches you how to craft a Deviate Scale Cloak.”

Sell price: 1s 37c

Go get it

Where to get Pattern: Deviate Scale Cloak

Kalldan FelmoonVendor · 5s 50c

Drop, vendor and quest sources and drop chances come from data collected from the live game, not the game files, and a listed source does not prove the item is obtainable today.

Sell or use it

What to do with Pattern: Deviate Scale Cloak

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Vendor pays
1s 37c
Lowest buyout
Median buyout
Listings

· checked every hour

Vendor sell prices and recipes come from the game files. Auction prices are per item from Blizzard’s auction house data, read every hour (buyouts only; bids are left out); vendor prices of reagents come from data collected from the live game. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

Buy it

Pattern: Deviate Scale Cloak on the auction house

· checked every hour

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Prices of Pattern: Deviate Scale Cloak on each ruleset’s auction house
RulesetLowest buyoutMedian buyoutListed

None listed on these auction houses right now.

Prices per item from Blizzard’s auction house data, read every hour. Buyouts only; bids are left out. Copies with different random enchantments (“of the Bear” and so on) are counted together. Each ruleset has its own auction house per faction; Blizzard’s data does not name them, so they are matched by size and still being confirmed in game.

Recipe

What it teaches

Leatherworking Teaches Deviate Scale Cloak

Where this data comes from

The tooltip, stats, set, recipes and icon come from the WoW Forever game files (build 1.60.1.70888). Drop, vendor and quest sources come from data collected from the live game, matched to the game’s item IDs. Rankings use editorial starter stat priorities, not simulated DPS. How scores work.

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