Dreadnaught Helmet

epic plate head armor

Dreadnaught Helmet

Dreadnaught Helmet is an epic plate head armor in WoW Forever (item level 88, requires level 60). Quest reward: Dreadnaught Helmet in Naxxramas.

Item level
88
Requires
Level 60
Sources
1 source

Tooltip

Dreadnaught Helmet

Binds when picked up

HeadPlate

800 Armor

+21 Strength

+45 Stamina

Classes: Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid

Requires Level 60

Equip: Defense rating 14

Equip: Dodge 1.0%

Dreadnaught's Battlegear (0/9)

(2) Set: Increases the damage done by your Revenge ability by 75.

(4) Set: Improves your chance to hit with Taunt and Challenging Shout by 5%.

(6) Set: Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.

(8) Set: When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.

Sell price: 8g 96c

Dreadnaught Helmet comes from Naxxramas, which is not open yet, so it is left out of gear rankings until it opens.

Go get it

Where to get Dreadnaught Helmet

Dreadnaught HelmetQuest reward · Naxxramas

Drop, vendor and quest sources and drop chances come from data collected from the live game, not the game files, and a listed source does not prove the item is obtainable today.

Item set

Dreadnaught's Battlegear

  • 2 pieces: Increases the damage done by your Revenge ability by 75.
  • 4 pieces: Improves your chance to hit with Taunt and Challenging Shout by 5%.
  • 6 pieces: Improves your chance to hit with Sunder Armor, Heroic Strike, Revenge, and Shield Slam by 5%.
  • 8 pieces: When your health drops below 20%, for the next 5 seconds healing spells cast on you help you to Cheat Death, increasing healing done by up to 160.

Where this data comes from

The tooltip, stats, set, recipes and icon come from the WoW Forever game files (build 1.60.1.70888). Drop, vendor and quest sources come from data collected from the live game, matched to the game’s item IDs. Rankings use editorial starter stat priorities, not simulated DPS. How scores work.

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